Things have evolved in C# 7, but many programmers still haven't. Today, let's talk ...

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Continuing with our Modern C# for Unity Game Development series, today I'm going to ...

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Have you ever crafted Unity C# code like this?void ForceUpdateBackend(){ StartCoroutine(ForceUpdateBackend_Internal(path: Url));}IEnumerator ForceUpdateBackend_Internal(string path){ ...

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In this article, I'll show you how to apply Unity C# 7.0: ref locals ...

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I've been frustrated to see how much useless repetition I had in my C# ...

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In this post, I'll show you how you can make your code more explicit ...

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In this post, you'll increase your programming productivity by learning how to use the ...

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Today I'm starting a new series of short posts about neat C# features that ...

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