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UNITY GAME PERFORMANCE

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Jonathan Weinberger , CEO at GameDevHQ
Unity Performance Optimization Blog

5 Signs You Need Ray-Tracing in Unity

Developing your game in Unity? Then you need to pay attention to these 5 signs that may reveal it's your time to move into Ray-tracing.

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Slow Unity Iteration Times? Ask Editor Iteration Profiler (IEP) Why

Save seconds, minutes and hours of Unity editor iteration times with Editor Iteration Profiler — EIP

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Monitor Your Memory Usage in Unity — By Asset Type & Automatically

Access your Unity Memory Metrics without attaching the Profiler? I'm sold! Let me introduce you to the new Unity Memory Profiler Module available since Unity 2020.2b.

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Simplify Your Life With Unity Mesh Simplifier

Lose those extra vertices you don't need from your meshes and make the life of your GPU a bit easier.

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Recover Your Performance Juice With Unity Physics Auto Sync Transforms

Look at this flag almost everybody ignores… it will give you a few milliseconds of CPU performance for free: Unity Physics AutoSyncTransforms

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