taskforce

2021.06 - Unity Accelerator, CPU Slicing, Squeezing RenderDoc, Texture Filtering & Mipmapping

June 1, 2021 · 1 min read

2021 Unity Performance Taskforce lessons are now free for registered members, enjoy!

Textures are everywhere, and that means texture filtering and mipmapping are not background details. This month also covers Unity Accelerator, CPU slicing, and squeezing RenderDoc so iteration stays fast without hiding the real cost.

In this module:

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