2021 Unity Performance Taskforce lessons are now free for registered members, enjoy!
Textures are everywhere, and that means texture filtering and mipmapping are not background details. This month also covers Unity Accelerator, CPU slicing, and squeezing RenderDoc so iteration stays fast without hiding the real cost.
In this module:
- 1. Cache Server Setup (Unity Accelerator)
- 2. CPU Slicing
- 3. RenderDoc: Introduction [Live]
- 4. Texture Filtering & Mipmapping
Join the membership to unlock the full module, audio, and resources.