taskforce

2021.10 - KISS Dependency Injection, The CullingGroup API, Tile-Based Rendering, Preloading Expensive Shaders

October 1, 2021 ยท 3 min read

This module is part of the full Unity Performance Taskforce archive.

Dependency injection keeps classes honest, the CullingGroup API helps you skip useless work, tile-based rendering keeps the GPU from grinding, and preloading costly shaders stops loading-time freezes.

In this module:

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