2021 Unity Performance Taskforce lessons are now free for registered members, enjoy!
Oculus Developer Hub gives you better visibility, `sealed` keeps inheritance under control, overdraw shows where the GPU is burning cycles, and incremental GC helps you avoid spikes when the frame budget is already tight.
It is a sharp close to the year because it forces the right kind of discipline.
In this module:
- 1. Juicing The Oculus Developer Hub
- 2. The 'sealed' Keyword
- 3. Introduction to Overdraw [Live]
- 4. Incremental GC... Or Not?
Join the membership to unlock the full module, audio, and resources.