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The Unity Performance Taskforce gives you weekly lessons on:
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Unity CPU Performance

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Unity CPU Performance Posts

🗒️ Budget-Friendly Serialization & Deserialization

Choosing the wrong serialization & deserialization technology inexperienced devs tell you about will only bring you pain

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🗒️ Achieve Faster CPU Rendering with Render Modes & Graphics Jobs

Exploit the right Render Mode tech for your Unity project

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🗒️ SRP Batcher: Does it "Truly Suck"?

As many so called "game devs" say: does the SRP batcher truly suck?

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🗒️ High Performance Collections in Unity C#

In this blog post I will show you how to use object pooling in Unity 2021 with this new official API so you don't have to mess with 3rd party code that breaks on every Unity upgrade.

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🗒️ Static Batching in Unity Like You Never Saw

Why devs don't know how static batching truly works in Unity

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