🚀 DOUBLE YOUR PERFORMANCE WITH RUBEN

The Unity Performance Taskforce gives you weekly lessons on:
  • [PRO] Become an efficient developer
  • [CPU] Optimize your gameplay & draw calls
  • [GPU] Better graphics — cheaper
  • [MEM] Lower memory usage, crashes, loading times, package size

Unity PRO Performance Posts

🗒️ GPU Reality Check - Radeon GPU Profiler for Unity Pipelines

Know if you’re CPU‑ or GPU‑bound, see pipeline state changes, and separate work from wait before you touch a single shader.

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🗒️ Player‑Side Smoothness in Unity: CapFrameX + PresentMon Percentiles & Overlays

Judge ‘feel’ with data. Percentiles reveal stutter risk; overlays connect numbers to on‑screen actions.

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🗒️ Superluminal for Unity , Fast Hot‑Path Hunting with Filters & Histograms

Sampling is only half the story, Superluminal makes it navigable. Filter by your scripts, expand the hot path, and act fast.

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🗒️ Sampling vs Instrumentation in Unity , Field Ops with Very Sleepy

When the Editor profiler isn’t enough, sampling profilers expose engine and script hot paths from your actual build.

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🗒️ Top Tools We Certainly Do Not Want to Live Without

These are the tools that help us daily in our game performance consulting practice

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