🚀 DOUBLE YOUR PERFORMANCE WITH RUBEN
Unity Addressables is a new Unity package that addresses some of the most important concerns in game development: efficient, pain-free asset management.
At first glance, this might sound too abstract or superficial. But, in reality, this has huge tangible benefits such as reduced memory usage and lower loading and iteration times that end up converting your game’s 1-star reviews into 5-star reviews.
A great place to start reducing your memory usage and loading times is to look at the Benefits Unity Addressables will give you. If you saw the potential of using Addressables in your project, you can then start with my Unity Addressables Tutorial. That will get you started optimizing memory usage
One of the most powerful sides of Unity Addressables is the option it gives you to deliver content over the network. This lets you decrease your build sizes to improve your content iteration times. Below you can find a guide on how to set it up for Amazon S3 and for the cheaper BunnyCDN.
If you’re serious about optimizing memory, reducing loading times and decreasing build sizes, then I suggest you to enroll in my Unity Addressables Course. This course will give you invaluable knowledge and tools I gained over my career that you can leverage in all your projects.
Lastly, nothing will help you grow faster than 1 on 1 coaching.
If you’d like to apply for my coaching and/or consulting, I frequently have a free slot. Apply here.
Send me an e-mail at email@example.com if you have any questions.
Are you using Unity SpriteAtlas for efficient sprites and UI Images? If so, be careful with its nasty memory side effects. Use Addressables to combat these.Read more