🚀 DOUBLE YOUR PERFORMANCE WITH RUBEN
Discover the performance challenges of crowd rendering & how to render thousands of character in Unity within your tight performance budget
Read moreIn this blog post, you'll learn what texture compression is, why it is important for your project and how to apply it to improve your GPU and memory performance.
Read moreIn this blog post, I will show you why, when and how you should use LOD in Unity. Remember, LOD is not only about the poly count!
Read moreLose those extra vertices you don't need from your meshes and make the life of your GPU a bit easier.
Read moreShould you choose tight-fit or full-rect for your sprites in Unity? In this post, you will learn the difference between these two mesh types.
Read more